Video games are very addictive and they are great time wasters. Also many of them have very wicked content. Even the more innocent games use rock music as a background, thus addicting young people to the sensual rock rhythms.
If young people are allowed to play video games, they must be carefully chosen and the play time must be strictly limited by the parents.
“The more we looked into it the more we found that gaming was taking over the lives of kids.”
“Virtual life becomes more appealing than real life.”
Beware of role playing games. Nothing takes over young people’s hearts and minds more than these. They are called MMORPG (massively multiplayer online role-playing games).
The most addictive games in 2015 are the following: Madden, Dota 2, Grand Theft Auto, Tetris, Candy Crush Saga (the company is valued at $7.5 billion), Minecraft, EverQuest (called “never rest” and “ever crack”), The Sims (player has omnipotent control over people), World of Warcraft (called World of War Crack), Call of Duty (the last two are played by more than 100 million players), Halo 3 (called Halodiction),Total War, Pong, Civilization, Diablo 3, Super Meat Boy, Team Fortress 2, Dark Souls 2, Counter Strike, Starcraft 2, Persona 4 Golden, Monster Hunter 3, Elder Scrolls, Angry Birds, Faster Than Light, Peggle, League of Legends, Civilization V, Pokemon.
Even in remote places like Nepal, gaming competition is becoming popular. A report on Nepali gamers in the Kathmandu Post (Aug. 29, 2015) was entitled “By Their Bootstraps.” Gaming started in Nepal in internet cafes in 2010. The 2015 Colors E-sports Carnival at the Civil Mall had 500 participants competing at Defense of the Ancients (DOTA), a multi-online battle game.
Many of the video games are occultic. Consider the current craze, Pokémon Go. Almost overnight it has become the most popular mobile game in American history, increasing the stock market value of part owner Nintendo more than 50%. “Pokémon Go, the newest iteration of the nearly 20-year-old Pokémon franchise, engages players in an ‘augmented reality’ where they try to find and capture Pokémons hidden throughout the real world. The Australian Business Review has suggested that it may be a ‘watershed moment’ in the development of virtual reality” (“Pokémon Go craze drawing gamers to church,” Baptist Press News, July 15, 2016). The game “uses the mobile phone’s camera to create the perception that the Pokémon characters are actually in front of the players.” It is so engaging and addictive that people have crashed their automobiles and walked into dangerous situations. Two men recently fell off a cliff near San Diego while engaged in the game.
Pastor David Brown, First Baptist Church of Oak Creek, Wisconsin, who made the effort to investigate Pokémon and apply the test of God’s Word to it in 1999, says, “The name Pokémon is derived from POCKEt MONster. ... One of the first things I did was to find out who produced the Trading Card Game. Here is an exact quote right from the Web page of the producer - ‘The Pokémon Trading Card Game is a new collectable Card Game that is made and distributed by Wizards of the Coast. The same company that made the best-selling game ... Magic: The Gathering.’ Wizards of the Coast also owns TSR, the producers of Dungeons & Dragons. When I discovered who owned the American Pokémon Trading Card Game rights, I knew it was not just an innocent card game for elementary school children. [The Pokémon rap mantra says]: ‘I will travel across the land/ Searching far and wide/ Each Pokémon to understand/ The power that’s inside/ Gotta catch them all.’ ... To be sure it is a game, but a game that does not glorify God! When God says something is wrong, it is wrong regardless of what form it is in. Not only that, but many of the kids who play this game are seduced into believing the principles that the game subtly teaches” (Dave Brown, “The Problem with Pokémon”).
In the official literature, the main characters of the game are described as headstrong, stubborn, quibbling, hormonal, having a fascination with and trying to “score” with the opposite sex, self-centered, vindictive, obnoxious, and prone to cross-dressing!
Pokémon promotes the search for occultic power. The cards are called “energy cards.” Players engage in “pretend” occultic warfare. Currently there are 729 species of Pokémon monsters, and 151 of them are sought by Pokémon Go players. Two of them are named Abra and Kadabra, long associated with magic. The Abra card promotes the ability to read minds. The Kadabra character has a pentagram on his forehead. What an incredibly dangerous, wicked influence for children! Nintendolife says there are poison types, psychic types, dark types, fairy types, dragon types, and ghost types.
There is nothing innocent about Pokémon. It is a clever attempt at demonic mind-control. For more about the dangers of Pokémon see “The Problem with Pokémon” by David Brown, http://logosresourcepages.org/Occult/more.htm
Beware of violent games. One of the most popular is Grand Theft Auto. Players assume the role of lawless, destructive criminals who kill innocent bystanders, policemen, and military personnel, “while dealing with only temporary consequences.” It has been called a cop-killing training machine. Some of the versions require the player to torture people in brutal ways to advance to new levels. Sexual elements include hiring and killing prostitutes (by means of the player’s choice of fist, machete, bat, or gun). Real life murders have been committed by people who were obsessive players of Grand Theft Auto and have even admitted to being inspired by the game.
“How long wilt thou sleep, O sluggard? when wilt thou arise out of thy sleep? Yet a little sleep, a little slumber, a little folding of the hands to sleep: So shall thy poverty come as one that travelleth, and thy want as an armed man” (Prov. 6:9-11).
The average gamer spends eight hours per week playing video games. This equates to 416 hours per year.
Last year, a teen told me he wanted to learn to study the Bible on his phone, but when I asked to look at his phone, I found that it was filled with games. I challenged him to get rid of them and to spend that time on Bible study and other profitable things. I told him that until he was willing to put aside wasteful things, he wouldn’t make much progress in his spiritual life.
One young Christian lady we know became concerned about how much time she was spending on video games, and she decided to figure it up. She concluded that she was spending three months out of a year playing games! She deleted the games from her iPad and is spending that time memorizing Scripture and other profitable things.
Young people who want to find God’s will must learn to be careful about time. “Redeeming the time, because the days are evil” (Ephesians 5:16).
To redeem the time we must learn how to set priorities.
- A major priority is Bible study and prayer. The young person must not allow anything to interfere with his devotional life. Not only must he give time to it, but he must also give his attention to it. If something is crowding out the Word of God and making it impossible to meditate, that thing should be put out of one’s life (Mk. 4:19).
- Another priority is to be faithful to the assemblies (Heb. 10:25). As a new believer at age 23, I determined that I would never take a job that would keep me out of church, and the Lord always provided jobs that didn’t interfere with the Lord’s service.
- Nothing must be allowed to hinder my Christian life and the will of God. Multitudes of young people have backslidden and gotten out of God’s will because of secular education and jobs, as we have already noted.
To redeem the time we must learn to fill our lives with wholesome and eternally profitable things. God has filled even this fallen world with wonderful things for those who are wise enough to chose excellent above the empty. We deal with this in the section of “The Youth.” A few examples of profitable things are Bible study, evangelism, wholesome music, church ministries, good literature, educational documentaries, photography, learning new skills, creation science, geology, history, and physical exercise. The most profitable occupation is to seek the Lord. The creation is fascinating, but the Creator is far more so, and to try to enjoy God’s creation without putting God first in your heart and life is idolatry. Above all, the wise young person will study God.
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